Wednesday, June 2, 2010
Balancing Space Hulk
So I know Space Hulk is old news, but I've brought it with me on vacation and I'm remembering how difficult the first mission is. To win, the Genestealer player needs to flood in as many stealers as possible in the northeast corner, since there's a big LOS block at the corner. The Marine player has to survive either a lot of close range shooting or brutal close combat.
What I've discovered to make the mission easier for first-time players is to simply remove the starting two blips. That gives the Marine player a bit of an edge getting into position at the corner, and though the mission still isn't easy it's more balanced.