tag:blogger.com,1999:blog-1262963742903063726.post1993979086484295945..comments2024-02-12T22:45:56.115-08:00Comments on Awakening Ynnead: Shining Spears Are AwesomeFaolainhttp://www.blogger.com/profile/12190478797987307232noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1262963742903063726.post-28996015887211554242009-08-13T20:16:50.198-07:002009-08-13T20:16:50.198-07:00Steven, you would normally be right but the Eldar ...Steven, you would normally be right but the Eldar book is very clear that Exarch powers apply to both the unit and an Autarch. You can find it on page 21 of the Eldar codex.Faolainhttps://www.blogger.com/profile/12190478797987307232noreply@blogger.comtag:blogger.com,1999:blog-1262963742903063726.post-77675546286588349052009-08-03T11:12:12.270-07:002009-08-03T11:12:12.270-07:00Withdraw cannot be use with the autarch as he does...Withdraw cannot be use with the autarch as he doesn't have the hit and run special ability. hit and run cannot be used if the autarch is attached to the unit, see universal special rules asterisks.Steven Beasleyhttps://www.blogger.com/profile/06660432552820352447noreply@blogger.comtag:blogger.com,1999:blog-1262963742903063726.post-9532676330125376752009-07-16T06:10:57.629-07:002009-07-16T06:10:57.629-07:00Well, I've already blogged my opinion of them,...Well, I've already blogged my opinion of them, but I'm glad to hear you describe them as a fun choice - they really don't stand up to serious scrutiny in a tourny environment, though they will almost always win every combat they're in (TH/SS Termies being the obvious exception)<br /><br />Jetbike Autarchs are simply awesome though. :)TheKing Elessarhttps://www.blogger.com/profile/04981821487098781957noreply@blogger.comtag:blogger.com,1999:blog-1262963742903063726.post-23411376342674271832009-06-24T20:13:38.511-07:002009-06-24T20:13:38.511-07:00I have used Spears since my first game with the 4e...I have used Spears since my first game with the 4ed Codex, and they have rocked the house in EVERY SINGLE GAME. They are easily my favorite unit. That being said, what you have said about them getting shot to pieces is quite true, particularly now in 5ed with the no-consolidate-into-combat rule. I have a BikeSeer that follows them around Fortune-ing them, which dramatically adds to their survivability in both shooting and the second CC phase where they lose the PW bonus.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1262963742903063726.post-76016498871968440022009-06-19T18:51:24.362-07:002009-06-19T18:51:24.362-07:00I really need to give a seer council a try. Perha...I really need to give a seer council a try. Perhaps I'll proxy my Spears as seers.Faolainhttps://www.blogger.com/profile/12190478797987307232noreply@blogger.comtag:blogger.com,1999:blog-1262963742903063726.post-65934648264014278062009-06-19T15:38:03.857-07:002009-06-19T15:38:03.857-07:00I think it's also a matter of larger games inv...I think it's also a matter of larger games involving Spears hitting, nuking something, then dying. That way there's more for them to worry about, and a full 5-man squad (including Star Lance/Withdraw Exarch) costs you 237 points.<br /><br />I'd rather cave and get me a Seer Council for the price, since they'll always wound on 2+, are more effective at killing armor (with S9 hits...) and all that for about a hundred more points. Plus, they can get Fortune and have invulnerable saves.<br /><br />But, that's in larger games, and that's me.<br /><br />I think you'll find Swooping Hawks similar. If they beefed up haywire grenades (like, pen on 5-6, glance on 3-4 to compensate) and had S4 guns, I'd probably think about using them. As-is? Eh. Massed S3 gunfire just doesn't appeal that much to me.Raptor1313https://www.blogger.com/profile/16909802419382710809noreply@blogger.com